About SonicModeler
Creative audio software for sound design, music production, and experimentation.
SonicModeler develops instruments and creative tools for musicians, producers, and sound designers who want more than generic software workflows. The focus is on expressive synthesis, practical usability, and musical results that still leave room for experimentation.

Across the site you will find original instruments, selected third-party products, downloadable demo versions, and sounds that demonstrate how the software behaves in real music contexts rather than only isolated technical examples.
support@sonicmodeler.com
What We Build
SonicModeler is oriented toward synthesizers, creative sound engines, and musical tools that encourage exploration while still being useful in everyday production. The goal is not only to make interesting technology, but to make instruments that people actually want to open, play, and finish tracks with.

That means balancing originality with workflow, flexibility with clarity, and experimentation with sound quality.
Synthesis
Original instruments focused on expressive sound design, evolving textures, modern workflows, and musical control.
Production
Software designed to be useful in real track-making situations, not only as technical demonstrations.
Experimentation
A strong interest in new sonic possibilities, alternative approaches, and sound engines that go beyond routine presets.
Collaboration
Open to collaboration on audio software projects, third-party product presentation, and related creative development.
SonicModeler History
25 Years of Experimentation in Software Synthesis
From GalactiX in 2001 to Syntropy 2 today.

SonicModeler has its roots in 2001, when its founder, Alex Kritov, began developing experimental audio software and exploring unconventional approaches to digital sound synthesis.

The first major release was GalactiX, originally developed within the Smartelectronix community in 2001. It marked the beginning of a long-running interest in creating instruments that approach sound generation differently from conventional synthesizer architectures.

Over the following 25 years, this work evolved through continued experimentation with mathematical sound generation, DSP, new synthesis structures, and original software instruments.

Today, SonicModeler brings this work together under one brand. Its flagship instrument, Syntropy 2, represents the latest generation of this development — combining mathematical and formula-driven synthesis with modern DSP, physical and wavetable synthesis techniques, flexible modulation, and AI-assisted sound design.

Syntropy also carries some of this earlier work forward: a significant selection of GalactiX sounds is included in its preset library, with the original sonic character recreated within Syntropy’s engine while providing substantially greater flexibility and control over the underlying synthesis.

From GalactiX in 2001 to Syntropy 2 today, SonicModeler represents 25 years of experimentation in software synthesis — driven by the same goal: exploring new ways to create sound beyond familiar synthesis architectures.

Approach
SonicModeler is built around the idea that music software should be inspiring on first use, but also deep enough to reward longer exploration. The site combines product presentation, sound examples, and contact points for users and collaborators.

Designed For Creative Work

Products are presented with a clear emphasis on how they sound, how they feel to use, and how they fit into actual composition or production workflows.

Sound First

The aim is always musical usefulness: interesting tone, expressive behavior, and a workflow that helps ideas move forward instead of getting lost in complexity.

Independent Development

SonicModeler supports both original development and selected external products that fit the same general spirit of focused, creative audio tools.

Open To Collaboration

If you develop audio plug-ins, music software, or related tools and want to discuss collaboration, presentation, or development work, the site welcomes contact.

If you would like to collaborate, present a compatible third-party audio product, or discuss audio software development work, you can get in touch at support@sonicmodeler.com.